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Sunday, 9 August 2026

Timebomb Part 2 - Bug Fixes and Code Optimisation

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Following on from the previous post where I took a VIC20 BASIC game and rewrote it in 6502 assembler, I have a few issues to address. ...
Sunday, 2 August 2026

Timebomb Part 1 - Speeding It Up

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"Listen Willard, there's a kind of a little hootymajig thing in there... a wheel of some kind. Why don't you try ...
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